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HKDSE Maths notes & practice

Notes and practice for every topic in the HKDSE Mathematics Compulsory Part, from quadratic equations to statistics.

  1. 1

    Quadratic Equations

    Solve quadratic equations three ways, use the discriminant to tell how many roots there are, and work with the sum and product of roots.

  2. 2

    Functions and Graphs

    Function notation, domain and range, the vertex of a quadratic graph by completing the square, and how graphs move under transformations.

  3. 3

    Exponential and Logarithmic Functions

    Laws of indices and logarithms, graphs of exponential and log functions, and solving equations like 3ˣ = 20 in real-life growth problems.

  4. 4

    Polynomials

    Long division of polynomials, the remainder and factor theorems, factorising cubics, and simplifying rational functions.

  5. 5

    More about Equations

    Simultaneous equations with one linear and one quadratic, and equations that reduce to quadratics: fractional, exponential and logarithmic.

  6. 6

    Variations

    Direct, inverse, joint and partial variation, and how a percentage change in one quantity changes another.

  7. 7

    Arithmetic and Geometric Sequences

    General terms and sums of arithmetic and geometric sequences, the sum to infinity, and word problems like bouncing balls and savings plans.

  8. 8

    Inequalities and Linear Programming

    Compound linear inequalities, quadratic inequalities solved with a sketch, and linear programming: finding the greatest or least value over a shaded region.

  9. 9

    Equations of Straight Lines

    Slopes, parallel and perpendicular lines, the forms of a straight-line equation, intercepts, and points of division.

  10. 10

    Basic Properties of Circles

    The circle theorems on chords, angles, cyclic quadrilaterals and tangents, with the standard reasons you must write in HKDSE answers.

  11. 11

    Equations of Circles

    Standard and general forms of the equation of a circle, finding the centre and radius, and how a line meets a circle.

  12. 12

    Trigonometry

    Trig identities and graphs, solving trig equations from 0° to 360°, and the sine rule, cosine rule and area formulas for any triangle.

  13. 13

    Permutations and Combinations

    The addition and multiplication principles, permutations and combinations, and arrangements with conditions like 'together' or 'not next to each other'.

  14. 14

    Probability

    Basic probability, the addition and multiplication laws, drawing with and without replacement, conditional probability and expected value.

  15. 15

    Statistics and Dispersion

    Mean, median and mode, measures of dispersion, box-and-whisker diagrams, standard scores and the normal distribution.